Dice game · daily · by text
Dice Five
Roll five dice, keep the good ones and fill all 13 boxes for the best score.
How to play Dice Five
A game is 13 turns. On each turn:
- Tap Roll to throw all five dice.
- Tap the dice you want to keep. They lift up and say HELD. Tap again to let one go.
- Roll the rest again. You get up to three rolls a turn, and you can stop early.
- Tap an empty box on the scorecard to score your dice there. The grey numbers show what each box would give you. Every box gets used once, so sometimes you have to take a 0.
The boxes
- Ones to Sixes: add up only the dice showing that number. Four fives in Fives is 20.
- Upper bonus: get 63 or more in Ones to Sixes and you earn 35 bonus points. Three of each number gets you there exactly.
- Three of a kind and Four of a kind: at least that many of one number. Scores the total of all five dice.
- Full house: three of one number and two of another. 25 points.
- Small straight: four in a row, like 2-3-4-5. 30 points.
- Large straight: five in a row, 1-2-3-4-5 or 2-3-4-5-6. 40 points.
- Five of a kind: all five dice the same. 50 points.
- Chance: anything at all. Scores the total of the dice.
Another five of a kind?
If your Five of a kind box already has 50, each extra five of a kind gives you 100 bonus points. Then the dice are a joker: score them in the matching upper box (five 4s go in Fours) if it’s empty. If it’s full, use any empty lower box, where Full house, Small straight and Large straight count in full. If those are full too, take a 0 in an upper box. The joker works even if you scored 0 for Five of a kind, just without the 100.
The Daily roll
Everyone gets the same dice today. Your holds and box choices make the difference, so it’s a fair test: finish, then send a friend a Beat my score link. When they finish, the page tells you both who won. A new Daily roll arrives at midnight. Want more? Practice games have fresh dice every time.
Play a friend by text
Tap Friend, type both names and take your turn: up to three rolls, then score a box. Tap Send and your friend gets a link. They see both scorecards, take their turn and send it back. The dice come from the game itself, so a turn can’t be re-rolled by reloading the page, and a turn you haven’t sent stays saved on your phone.
Play the computer
Easy keeps whatever it has most of. Medium plays sensibly. Hard works out the odds of every hold and plans for the upper bonus. You go first, and the computer’s turns play out on screen.
Questions
Can I score 0 in a box?
Yes. Any empty box can take your dice, even if they score nothing there. The game asks you to tap twice so you don’t do it by accident.
Is a five of a kind a full house?
Only as a joker, once your Five of a kind box is filled. Before that, put it in Five of a kind for 50.
What’s a good score?
Around 200 is solid, 250 is great, and 300+ usually means a bonus five of a kind or two.
Are my games saved?
Yes, after every roll and every box, on this device. Close the page mid-turn and your dice are still there when you come back.
Is there any betting?
No. Dice Five is just for fun: no money, no coins, no ads in the game.
More games to play: Backgammon, Checkers, Daily Word and all CogniBump games.